Ho pure guanti che conferiscono combattere con due armi. Il problema a certi livelli è che un mago ben preparato con kilotoni di dissolvi magie e talenti adeguati ti ributta nella polvere...
Ah, ce li mettiamo sti due spell da assassino di 1?
Sniper’s Shot(CAdv p157)
<Div, VS, 1 Swift Action, Personal, 1rnd>
– The next single ranged attack made by the
caster within the spell’s duration may use
his/her Sneak Attack no matter the range
(assuming all other Sneak Attack
requirements are met).
Critical Strike(CAdv p145)
<Div, V, 1 Swift Action, Personal, 1rnd>
– If the caster succeeds on a melee attack
against a foe that is flanked –or– denied
his/her Dexterity bonus to AC, the caster
gains the following:
a) +1d6 damage (only if the foe is vulnerable
to Sneak Attacks);
b) threat range is doubled (does not stack
with similar effects); and
c) +4 Insight bonus to confirm critical threat.